
The Chaplain and the Witch — an outdoor escape room game in Maribo in 1686
This exciting outdoor escape room game is set in historic Maribo in a time of mistrust and witch hunts.
As the King’s special envoys, you must investigate the charges against the young maid Caroline Moller, whom Chaplain Sigmund Glad accuses of being a witch.
The residents of Maribo are shaken with fear and outrage that a witch has apparently been so close to the power of the church in the town.
Witches can destroy an entire town and make life miserable for all the inhabitants, so it’s a very serious matter.
“We spent a few pleasant hours exploring the history of the area 👍”
– Johan
“Exciting with the historical facts that give a picture of what life was like back then.”
– Maria
“A different experience, and at the same time you follow a good story :-)”
– Ditte
“A great experience where you got to explore the city and areas you might not otherwise have been able to get to.”
– Casper
“I saw places I’ve never been before, even though I’ve lived in the city for 17 years.”
– Astrid
“Some of the questions were perhaps a little too difficult for us, but fortunately we made it to the finish line.”
– Erik
“The family had a great time, and we would definitely suggest the game to others.”
– Mia
“I thought it was really exciting with all the historical elements in the game.”
– Helle
“The most enjoyable activity in the staff association.”
– Janne
“We have received great positive feedback from the employees who participated 😊”
– Morten
“We want to thank you for a great trip that the kids will never forget.”
– Johannes
“We solved almost all the tasks correctly; it was a great puzzle tour.”
– Martin
“We had a really fun day and enjoyed ourselves, 2 adults and 2 14 year old kids.”
– Hanne
“Mega cool – good story”
– Ida
BOOK NOW AND SAVE AGNETE FROM THE FIRE:
DANISH 
349,00 kr. including tax Add to cart
Can you rise to the challenge and save Caroline Møller from ending her days at the stake?

DURATION: 2 – 3 hours
LENGTH: 2.5 km.
DIFFICULTY: Medium
RECOMMENDENDED TEAM SIZE: 2-5
Your outdoor escape room game starts at the tower at:
Maribo Cathedral
Klostergade 33
4930 Maribo

The game ends approximately 500 meters from the starting point.
The Chaplain and the Witch of Maribo is an outdoor escape room game inspired by real events that happened in Maribo and the surrounding area during the reign of King Christian V.
Denmark is ruled by King Christian V, who, like his predecessors, wants the country cleansed of witches, and Agnete is now in danger of being burned at the stake in the town square.
You must investigate and gather evidence to determine if Agnete is guilty of being a witch, or if she is innocent and a victim of circumstance. You’ll have to delve into the city’s intrigue, talk to witnesses, crack codes and solve puzzles to uncover the truth.
The game begins at the impressive tower of Maribo Cathedral and unfolds through the cobbled streets of the city, where the past and its secrets lurk in the shadows.
King Christian 4. issued on d. October 12, 1617 the “Ordinance against sorcerers and their accomplices” which describes how witches should be fought.
Some noblemen took on the task with almost morbid interest. Particularly concerned with witches was Jørgen Arenfeldt of the Rugård estate in Djurs Sønder Herred, who, together with the town bailiff of Ebeltoft, Hans Jacobsen, launched a crusade against witches in Djursland.
In Denmark, official witch trials continued until 1693, when Anne Palles was convicted and executed on Falster. She wasn’t burned alive, but she was first beheaded before being burned at the stake.
Officially, there have been around 2000 witch accusations, and in about half of the cases, the accused has been convicted of being a witch.
In addition, there were of course all the unofficial cases, which often took the form of vigilantism based on more or less groundless accusations and outright murder.
As soon as your payment has gone through, you will receive Instructions, Password and Link to the game. But don’t worry, you have 12 months to start your journey.
Each Password provides access to log into the game with a mobile phone twice.

With Sidewalk Mystery you always get:
BOOKNOW AND SAVE AGNETE FROM THE FIRE:
DANISH 
349,00 kr. including tax Add to cart
Escape Room, Scavenger Hunt and City Walk
A Sidewalk Mystery takes the best of Escape Room, Scavenger Hunt or City Walk and brings it together in an Outdoor escape room game with a historical twist.
It combines puzzles, discovery and storytelling into an experience that takes you through the streets where the story unfolds.
You choose the pace – there’s no clock, no stress and no locked rooms. Just freedom, immersion and a story waiting to be discovered.
